Carl Potts

Former Editor-in-Chief at Marvel and Author of The DC Comics Guide to Creating Comics

For most of his 13 years at Marvel Comics, Carl was an Executive Editor, overseeing 1/3 of Marvel’s publications. Carl’s duties included spearheading Epic, Marvel’s imprint of diverse creator-owned titles. Carl discovered and/or mentored many the top comics creators including Jim Lee, Whilce Portacio, Larry Stroman, Jon Bogdanove, June Brigman, Mike Mignola and Art Adams.At Marvel, Carl edited and developed a diverse slate of characters including The Punisher, Hulk, Doctor Strange, Power Pack, Alpha Flight, Cloak & Dagger and Rocket Raccoon. Carl had a celebrated run as writer/layout artist on Punisher War Journal. He created the Alien Legion and Shadowmasters comics series. Characters Carl scripted included Spider-Man, Venom and Prowler. A few years ago, Carl’s Alien Legion screenplay was bought by Jerry Bruckheimer Productions. The Last of the Dragons graphic novel Carl created is currently in development as a TV series. Last year, Carl worked for Ogilvy & Mather on an interactive graphic novel for Coke/Fanta. The project was nominated for a 2013 Cannes Lions award. He has given seminars on visual storytelling at The Society of Illustrators, Parsons, Savannah College of Art & Design, SUNY Purchase, NYU, Academy of Art University, R/GA and LucasArts. He teaches a senior illustration/comics course at School of Visual Arts in NYC. In October 2013, Carl’s book, The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling was published by Watson-Guptill (Random House). The 4th issues of the new Alien Legion comics series is now out from Titan Comics.

Carl Potts spoke extensively about the innovation efforts taking place, and that need to take place, in an industry that is seeing it’s entire business model turned on its head somewhat. In addition, Potts talked about his experiences with co-innovation in the process of making comics. It’s immensely difficult to balance reading pitches and ideas from thousands of fans and trying to offer constructive criticism to all, while looking for those that could help the company, all while avoiding becoming swamped under the weight of submissions.